

BSc Creative Computing
About this course
Creative computing sits at the intersection of technology and the arts, bringing together the technical skills of computer science with the creative practices of design, art, music, film and interactive media. It is a discipline for students who want to use computing as a creative medium, whether building interactive installations, designing games, creating data visualisations, developing generative music, making digital art or building innovative applications that bridge technology and human experience. The field reflects the growing convergence of computing and creative culture, and graduates from creative computing programmes are increasingly valued across both the technology and creative industries. At the University of the Arts London this programme is delivered within one of the world's leading creative universities, providing an environment in which technical skill and artistic ambition are developed alongside each other rather than in separate silos. You will learn to program and develop software projects while applying your technical skills to creative problems, developing a practice that is both technically rigorous and artistically meaningful. The programme includes a sandwich year and work-placement experience, giving you a significant period of professional experience within the creative or technology industries during your studies. Working in a real professional environment, with real projects and real creative or technical teams, is a formative experience that the degree is designed to include. The programme runs full time over three years. You will develop competence in programming, interactive design, digital media production, creative coding, web and app development and the tools and workflows of the creative technology industry. Graduates from creative computing programmes work as creative technologists, interactive designers, games developers, digital artists, UX designers, creative directors and technical producers across technology companies, creative agencies, games studios, arts organisations and the media industry. Postgraduate study in creative computing, interaction design or a related creative-technical field is also an option.
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