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BSc Computer Science (Digital Media and Games) with Placement Year
About this course
Digital media and games represent two of the most dynamic and technically demanding areas of software development, and the computer science that underpins them is substantial. Games, in particular, are among the most computationally complex artefacts that exist, requiring real-time graphics rendering, physics simulation, network synchronisation, artificial intelligence and audio engineering to work simultaneously. Digital media more broadly encompasses interactive experiences, visualisation, animation and the software architectures that make modern multimedia possible. Studying computer science through this lens means developing rigorous technical foundations alongside genuine creative application. This four-year full-time degree at Brunel University London includes a foundation year and a placement year, giving you a structured academic start and substantial professional experience in industry. The foundation year provides the mathematical and computational grounding needed before you progress to degree-level work, making the programme accessible to students who want a supported entry to computer science. The placement year places you in a professional environment where you apply your learning to real projects and build the contacts and portfolio that graduate employment in the games and digital media industries demands. Throughout the main degree you will study core computer science, including algorithms, data structures, software engineering and operating systems, alongside specialist content in graphics, games design, interactive systems, user experience and multimedia technologies. Graduates work across the games industry as software engineers, games developers, graphics programmers, technical artists and studio technicians, as well as in digital media agencies, interactive design, web development, application development and user experience roles. The combination of technical depth and creative application makes graduates competitive across a wide range of technology-facing employers. Further study at postgraduate level is an option for those who wish to develop specialist expertise in graphics, games AI or human-computer interaction.
Syllabus & Modules
Typical curriculumStudent Satisfaction
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