HomeUniversity of LincolnBSc Games Computing

BSc Games Computing

University of Lincoln
Full-time3 YearsPlacement YearYear AbroadSubject: Computer Science
Course Score
B /68
Graduate Salary
£28,000
Satisfaction
83%
Degree Completion
85%
Professional Jobs
75%
Meaningful Work
55%

About this course

Games computing brings together the technical rigour of computer science with the creative and design challenges that are specific to interactive entertainment and simulation. Video games are among the most technically complex software systems ever built, demanding expertise in graphics programming, physics simulation, artificial intelligence, networking, audio, and user interface design, as well as the project management and collaborative working skills needed to deliver large interactive products on time. Understanding how games are built from the ground up, rather than simply working within existing engines, develops a depth of technical competence that is valuable well beyond the games industry itself. At the University of Lincoln, this three-year full-time degree develops versatile professionals capable of working across the computing dimensions of game development. You will study computer science fundamentals, including algorithms, data structures, software architecture, and programming, alongside the specialist knowledge needed for games computing: graphics, game engines, AI for games, game physics, and interactive systems design. The programme includes a sandwich year with work placement, giving you a substantial period of professional experience in the industry before graduation, and the option of a year abroad provides an additional dimension of international perspective and personal development. Work placement is integrated as a core feature of the programme, recognising that the competitive games and technology sectors reward demonstrated experience alongside academic qualification. Graduates find careers across the games industry and the broader technology sector. Within games, roles include gameplay programmer, graphics developer, AI programmer, engine developer, tools developer, and technical designer. The computing skills the degree develops transfer effectively to roles in simulation, virtual and augmented reality, fintech, defence, and technology consultancy. Lincoln's emphasis on versatility means graduates are not limited to a single specialism within games or computing. Many graduates also continue to postgraduate study in computer science, games technology, or related fields, deepening their specialist expertise for research or senior development roles.

Syllabus & Modules

Typical curriculum
Year 1 Modules
4 items
Programming Fundamentals
Core
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Discrete Mathematics
Core
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Computer Systems
Core
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Calculus & Linear Algebra
Core
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Year 2 Modules
5 items
Year 3 Modules
5 items

Student Satisfaction

National Student Survey - 25 respondents (77% response rate)

83%
Teaching Quality
83%
Assessment & Feedback
85%
Academic Support
84%
Organisation
87%
Learning Resources
72%
Student Voice

Tuition FeesVerified

Published annual tuition cost at University of Lincoln.

£9,535
Per academic year (UK Home)
💰

Government Student Loan

Eligible UK students do not pay upfront. Covered by SFE tuition fee loans.

Will I Get In?

120 UCAS Pts
Admissions Probability
Calculate your odds
Predicted Grades

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Entry Qualifications

A-level
85%
Other HE
10%
Other
5%

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